local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1
main_id = 1000
L0_1 = {}
L1_1 = 100000
L2_1 = 100001
L3_1 = 100002
L4_1 = 100003
L5_1 = 100004
L6_1 = 100005
L7_1 = 100006
L8_1 = 100007
L9_1 = 100021
L10_1 = 100022
L11_1 = 100023
L12_1 = 100024
L13_1 = 100025
L14_1 = 100026
L15_1 = 100008
L16_1 = 100015
L17_1 = 100009
L18_1 = 100010
L19_1 = 100011
L20_1 = 100012
L21_1 = 100013
L22_1 = 100014
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
L0_1[22] = L22_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc201301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 201301
L3_1.pos = "Q1000Npc501"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc200901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 200901
L4_1.pos = "Q1000Npc401"
L4_1.scene_id = 3
L4_1.room_ID = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc201101"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 201101
L5_1.pos = "Q1000Npc502"
L5_1.scene_id = 3
L5_1.room_ID = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc203601"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 203601
L6_1.pos = "Q1000Npc601"
L6_1.scene_id = 3
L6_1.room_ID = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "Npc202301"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.id = 202301
L7_1.pos = "Q1000Npc701"
L7_1.scene_id = 3
L7_1.room_ID = 0
L7_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["100001"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L2_1.scene_id = 3
L2_1.pos = "Q100015Player"
L1_1.avatar = L2_1
L0_1["100009"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc201301"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 201301
L3_1.pos = "Q1000Npc501"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc200901"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 200901
L4_1.pos = "Q1000Npc401"
L4_1.scene_id = 3
L4_1.room_ID = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc201101"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 201101
L5_1.pos = "Q1000Npc502"
L5_1.scene_id = 3
L5_1.room_ID = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc162501"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 162501
L6_1.pos = "Q1000Npc503"
L6_1.scene_id = 3
L6_1.room_ID = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "Npc203601"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.id = 203601
L7_1.pos = "Q1000Npc601"
L7_1.scene_id = 3
L7_1.room_ID = 0
L7_1.data_index = 0
L8_1 = {}
L8_1.alias = "Npc202301"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.id = 202301
L8_1.pos = "Q1000Npc701"
L8_1.scene_id = 3
L8_1.room_ID = 0
L8_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["100016"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc207201"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 207201
L3_1.pos = "Q1000Wit31"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc209001"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 209001
L4_1.pos = "Q1000Wit32"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc202301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 202301
L5_1.pos = "Q1000Wit33"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc201001"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 201001
L6_1.pos = "Q1000Wit11"
L6_1.scene_id = 3
L6_1.room_ID = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "Npc201101"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.id = 201101
L7_1.pos = "Q1000Wit13"
L7_1.scene_id = 3
L7_1.room_ID = 0
L7_1.data_index = 0
L8_1 = {}
L8_1.alias = "Npc162501"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.id = 162501
L8_1.pos = "Q1000Wit8"
L8_1.scene_id = 3
L8_1.room_ID = 0
L8_1.data_index = 0
L9_1 = {}
L9_1.alias = "Npc201201"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.id = 201201
L9_1.pos = "Q1000Wit12"
L9_1.scene_id = 3
L9_1.room_ID = 0
L9_1.data_index = 0
L10_1 = {}
L10_1.alias = "Npc202601"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.id = 202601
L10_1.pos = "Q1000Wit36"
L10_1.scene_id = 3
L10_1.room_ID = 0
L10_1.data_index = 0
L11_1 = {}
L11_1.alias = "Npc2003004"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.id = 2003004
L11_1.pos = "Q1000Guard51"
L11_1.scene_id = 3
L11_1.room_ID = 0
L11_1.data_index = 0
L12_1 = {}
L12_1.alias = "Npc2003005"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.id = 2003005
L12_1.pos = "Q1000Guard52"
L12_1.scene_id = 3
L12_1.room_ID = 0
L12_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L1_1.npcs = L2_1
L0_1["100010"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L1_1.npcs = L2_1
L0_1["100025"] = L1_1
L0_1 = rewind_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10200"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10200
L3_1.pos = "Q100014Gongzi"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["100014"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.id = 1005
L3_1.pos = "Q100015Paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["100001"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc201801"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 201801
L3_1.pos = "Q1000Npc101"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc200701"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 200701
L4_1.pos = "Q1000Npc102"
L4_1.scene_id = 3
L4_1.room_ID = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc201301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 201301
L5_1.pos = "Q1000Npc501"
L5_1.scene_id = 3
L5_1.room_ID = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc200801"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 200801
L6_1.pos = "Q1000Npc301"
L6_1.scene_id = 3
L6_1.room_ID = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "Npc202001"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.id = 202001
L7_1.pos = "Q1000Npc302"
L7_1.scene_id = 3
L7_1.room_ID = 0
L7_1.data_index = 0
L8_1 = {}
L8_1.alias = "Npc200901"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.id = 200901
L8_1.pos = "Q1000Npc401"
L8_1.scene_id = 3
L8_1.room_ID = 0
L8_1.data_index = 0
L9_1 = {}
L9_1.alias = "Npc201001"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.id = 201001
L9_1.pos = "Q1000Npc201"
L9_1.scene_id = 3
L9_1.room_ID = 0
L9_1.data_index = 0
L10_1 = {}
L10_1.alias = "Npc201101"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.id = 201101
L10_1.pos = "Q1000Npc502"
L10_1.scene_id = 3
L10_1.room_ID = 0
L10_1.data_index = 0
L11_1 = {}
L11_1.alias = "Npc162501"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.id = 162501
L11_1.pos = "Q1000Npc503"
L11_1.scene_id = 3
L11_1.room_ID = 0
L11_1.data_index = 0
L12_1 = {}
L12_1.alias = "Npc203601"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.id = 203601
L12_1.pos = "Q1000Npc601"
L12_1.scene_id = 3
L12_1.room_ID = 0
L12_1.data_index = 0
L13_1 = {}
L13_1.alias = "Npc202301"
L13_1.script = "Actor/Npc/TempNPC"
L13_1.id = 202301
L13_1.pos = "Q1000Npc701"
L13_1.scene_id = 3
L13_1.room_ID = 0
L13_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L1_1.npcs = L2_1
L0_1["100000"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc162501"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 162501
L3_1.pos = "Q1000Npc503"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["100004"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc202101"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 202101
L3_1.pos = "Q100007Npc1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc202201"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 202201
L4_1.pos = "Q100007Npc2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc202301"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 202301
L5_1.pos = "Q100007Npc3"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc209101"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 209101
L6_1.pos = "Q100007Npc4"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "Npc202501"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.id = 202501
L7_1.pos = "Q100007Npc5"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 0
L8_1 = {}
L8_1.alias = "Npc207201"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.id = 207201
L8_1.pos = "Q1000Pray01"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 0
L9_1 = {}
L9_1.alias = "Npc209001"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.id = 209001
L9_1.pos = "Q1000Pray02"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 0
L10_1 = {}
L10_1.alias = "Npc10211"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.id = 10211
L10_1.pos = "Q1000Ningguang"
L10_1.scene_id = 3
L10_1.room_id = 0
L10_1.data_index = 0
L11_1 = {}
L11_1.alias = "Npc2002901"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.id = 2002901
L11_1.pos = "Q1000Maid1"
L11_1.scene_id = 3
L11_1.room_id = 0
L11_1.data_index = 0
L12_1 = {}
L12_1.alias = "Npc2003001"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.id = 2003001
L12_1.pos = "Q1000Maid2"
L12_1.scene_id = 3
L12_1.room_id = 0
L12_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L1_1.npcs = L2_1
L0_1["100007"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10200"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10200
L3_1.pos = "Q100013Gongzi"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["100013"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc10200"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 10200
L3_1.pos = "Q100014Gongzi"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["100014"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710044
L3_1.pos = "Q1000Xianglu1"
L3_1.alias = "Xianglu1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 70710044
L4_1.pos = "Q1000Xianglu2"
L4_1.alias = "Xianglu2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.alias = "Npc207201"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.id = 207201
L3_1.pos = "Q1000Pray01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc209001"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 209001
L4_1.pos = "Q1000Pray02"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc10211"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 10211
L5_1.pos = "Q1000Ningguang"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc2002901"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 2002901
L6_1.pos = "Q1000Maid1"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "Npc2003001"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.id = 2003001
L7_1.pos = "Q1000Maid2"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 0
L8_1 = {}
L8_1.alias = "Npc2003002"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.id = 2003002
L8_1.pos = "Q1000Xianglu2"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 0
L9_1 = {}
L9_1.alias = "Npc2003003"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.id = 2003003
L9_1.pos = "Q1000Xianglu1"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["100024"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.id = 1005
L3_1.pos = "Q100015Paimon"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "Npc207201"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.id = 207201
L4_1.pos = "Q1000Wit31"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc209001"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 209001
L5_1.pos = "Q1000Wit32"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "Npc202301"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.id = 202301
L6_1.pos = "Q1000Wit33"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "Npc201001"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.id = 201001
L7_1.pos = "Q1000Wit11"
L7_1.scene_id = 3
L7_1.room_ID = 0
L7_1.data_index = 0
L8_1 = {}
L8_1.alias = "Npc201101"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.id = 201101
L8_1.pos = "Q1000Wit13"
L8_1.scene_id = 3
L8_1.room_ID = 0
L8_1.data_index = 0
L9_1 = {}
L9_1.alias = "Npc162501"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.id = 162501
L9_1.pos = "Q1000Wit8"
L9_1.scene_id = 3
L9_1.room_ID = 0
L9_1.data_index = 0
L10_1 = {}
L10_1.alias = "Npc201201"
L10_1.script = "Actor/Npc/TempNPC"
L10_1.id = 201201
L10_1.pos = "Q1000Wit12"
L10_1.scene_id = 3
L10_1.room_ID = 0
L10_1.data_index = 0
L11_1 = {}
L11_1.alias = "Npc202601"
L11_1.script = "Actor/Npc/TempNPC"
L11_1.id = 202601
L11_1.pos = "Q1000Wit36"
L11_1.scene_id = 3
L11_1.room_ID = 0
L11_1.data_index = 0
L12_1 = {}
L12_1.alias = "Npc2003004"
L12_1.script = "Actor/Npc/TempNPC"
L12_1.id = 2003004
L12_1.pos = "Q1000Guard51"
L12_1.scene_id = 3
L12_1.room_ID = 0
L12_1.data_index = 0
L13_1 = {}
L13_1.alias = "Npc2003005"
L13_1.script = "Actor/Npc/TempNPC"
L13_1.id = 2003005
L13_1.pos = "Q1000Guard52"
L13_1.scene_id = 3
L13_1.room_ID = 0
L13_1.data_index = 0
L14_1 = {}
L14_1.alias = "SneakAI1"
L14_1.script = "Actor/Npc/YJTSneakAI"
L14_1.id = 10061
L14_1.pos = "Q1000Guard01"
L14_1.scene_id = 3
L14_1.room_ID = 0
L14_1.data_index = 0
L15_1 = {}
L15_1.alias = "SneakAI2"
L15_1.script = "Actor/Npc/YJTSneakAI"
L15_1.id = 10062
L15_1.pos = "Q1000Guard02"
L15_1.scene_id = 3
L15_1.room_ID = 0
L15_1.data_index = 0
L16_1 = {}
L16_1.alias = "SneakAI3"
L16_1.script = "Actor/Npc/YJTSneakAI"
L16_1.id = 10063
L16_1.pos = "Q1000Guard03"
L16_1.scene_id = 3
L16_1.room_ID = 0
L16_1.data_index = 0
L17_1 = {}
L17_1.alias = "SneakAI4"
L17_1.script = "Actor/Npc/YJTSneakAI"
L17_1.id = 10064
L17_1.pos = "Q1000Guard0401"
L17_1.scene_id = 3
L17_1.room_ID = 0
L17_1.data_index = 0
L18_1 = {}
L18_1.alias = "SneakAI7"
L18_1.script = "Actor/Npc/YJTSneakAI"
L18_1.id = 10067
L18_1.pos = "Q1000Guard07"
L18_1.scene_id = 3
L18_1.room_ID = 0
L18_1.data_index = 0
L19_1 = {}
L19_1.alias = "SneakAI8"
L19_1.script = "Actor/Npc/YJTSneakAI"
L19_1.id = 10068
L19_1.pos = "Q1000Guard08"
L19_1.scene_id = 3
L19_1.room_ID = 0
L19_1.data_index = 0
L20_1 = {}
L20_1.alias = "SneakAI10"
L20_1.script = "Actor/Npc/YJTSneakAI"
L20_1.id = 10070
L20_1.pos = "Q1000Guard10"
L20_1.scene_id = 3
L20_1.room_ID = 0
L20_1.data_index = 0
L21_1 = {}
L21_1.alias = "SneakAI11"
L21_1.script = "Actor/Npc/YJTSneakAI"
L21_1.id = 10071
L21_1.pos = "Q1000Guard11"
L21_1.scene_id = 3
L21_1.room_ID = 0
L21_1.data_index = 0
L22_1 = {}
L22_1.alias = "SneakAI12"
L22_1.script = "Actor/Npc/YJTSneakAI"
L22_1.id = 10072
L22_1.pos = "Q1000Guard12"
L22_1.scene_id = 3
L22_1.room_ID = 0
L22_1.data_index = 0
L23_1 = {}
L23_1.alias = "SneakAI13"
L23_1.script = "Actor/Npc/YJTSneakAI"
L23_1.id = 10073
L23_1.pos = "Q1000Guard13"
L23_1.scene_id = 3
L23_1.room_ID = 0
L23_1.data_index = 0
L24_1 = {}
L24_1.alias = "SneakAI14"
L24_1.script = "Actor/Npc/YJTSneakAI"
L24_1.id = 10074
L24_1.pos = "Q1000Guard14"
L24_1.scene_id = 3
L24_1.room_ID = 0
L24_1.data_index = 0
L25_1 = {}
L25_1.alias = "SneakAI15"
L25_1.script = "Actor/Npc/YJTSneakAI"
L25_1.id = 10075
L25_1.pos = "Q1000Guard15"
L25_1.scene_id = 3
L25_1.room_ID = 0
L25_1.data_index = 0
L26_1 = {}
L26_1.alias = "SneakAI16"
L26_1.script = "Actor/Npc/YJTSneakAI"
L26_1.id = 10076
L26_1.pos = "Q1000Guard16"
L26_1.scene_id = 3
L26_1.room_ID = 0
L26_1.data_index = 0
L27_1 = {}
L27_1.alias = "SneakAI17"
L27_1.script = "Actor/Npc/YJTSneakAI"
L27_1.id = 10077
L27_1.pos = "Q1000Guard17"
L27_1.scene_id = 3
L27_1.room_ID = 0
L27_1.data_index = 0
L28_1 = {}
L28_1.alias = "SneakAI31"
L28_1.script = "Actor/Npc/YJTSneakAI"
L28_1.id = 10078
L28_1.pos = "Q1000Guard31"
L28_1.scene_id = 3
L28_1.room_ID = 0
L28_1.data_index = 0
L29_1 = {}
L29_1.alias = "SneakAI32"
L29_1.script = "Actor/Npc/YJTSneakAI"
L29_1.id = 10079
L29_1.pos = "Q1000Guard32"
L29_1.scene_id = 3
L29_1.room_ID = 0
L29_1.data_index = 0
L30_1 = {}
L30_1.alias = "SneakAI33"
L30_1.script = "Actor/Npc/YJTSneakAI"
L30_1.id = 10080
L30_1.pos = "Q1000Guard33"
L30_1.scene_id = 3
L30_1.room_ID = 0
L30_1.data_index = 0
L31_1 = {}
L31_1.alias = "SneakAI34"
L31_1.script = "Actor/Npc/YJTSneakAI"
L31_1.id = 10081
L31_1.pos = "Q1000Guard34"
L31_1.scene_id = 3
L31_1.room_ID = 0
L31_1.data_index = 0
L32_1 = {}
L32_1.alias = "SneakAI35"
L32_1.script = "Actor/Npc/YJTSneakAI"
L32_1.id = 10082
L32_1.pos = "Q1000Guard35"
L32_1.scene_id = 3
L32_1.room_ID = 0
L32_1.data_index = 0
L33_1 = {}
L33_1.alias = "SneakAI36"
L33_1.script = "Actor/Npc/YJTSneakAI"
L33_1.id = 10083
L33_1.pos = "Q1000Guard36"
L33_1.scene_id = 3
L33_1.room_ID = 0
L33_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L2_1[13] = L15_1
L2_1[14] = L16_1
L2_1[15] = L17_1
L2_1[16] = L18_1
L2_1[17] = L19_1
L2_1[18] = L20_1
L2_1[19] = L21_1
L2_1[20] = L22_1
L2_1[21] = L23_1
L2_1[22] = L24_1
L2_1[23] = L25_1
L2_1[24] = L26_1
L2_1[25] = L27_1
L2_1[26] = L28_1
L2_1[27] = L29_1
L2_1[28] = L30_1
L2_1[29] = L31_1
L2_1[30] = L32_1
L2_1[31] = L33_1
L1_1.npcs = L2_1
L0_1["100015"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.alias = "SneakAI1"
L3_1.script = "Actor/Npc/YJTSneakAI"
L3_1.id = 10061
L3_1.pos = "Q1000Guard01"
L3_1.scene_id = 3
L3_1.room_ID = 0
L3_1.data_index = 0
L4_1 = {}
L4_1.alias = "SneakAI2"
L4_1.script = "Actor/Npc/YJTSneakAI"
L4_1.id = 10062
L4_1.pos = "Q1000Guard02"
L4_1.scene_id = 3
L4_1.room_ID = 0
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "SneakAI3"
L5_1.script = "Actor/Npc/YJTSneakAI"
L5_1.id = 10063
L5_1.pos = "Q1000Guard03"
L5_1.scene_id = 3
L5_1.room_ID = 0
L5_1.data_index = 0
L6_1 = {}
L6_1.alias = "SneakAI4"
L6_1.script = "Actor/Npc/YJTSneakAI"
L6_1.id = 10064
L6_1.pos = "Q1000Guard0401"
L6_1.scene_id = 3
L6_1.room_ID = 0
L6_1.data_index = 0
L7_1 = {}
L7_1.alias = "SneakAI7"
L7_1.script = "Actor/Npc/YJTSneakAI"
L7_1.id = 10067
L7_1.pos = "Q1000Guard07"
L7_1.scene_id = 3
L7_1.room_ID = 0
L7_1.data_index = 0
L8_1 = {}
L8_1.alias = "SneakAI8"
L8_1.script = "Actor/Npc/YJTSneakAI"
L8_1.id = 10068
L8_1.pos = "Q1000Guard08"
L8_1.scene_id = 3
L8_1.room_ID = 0
L8_1.data_index = 0
L9_1 = {}
L9_1.alias = "SneakAI10"
L9_1.script = "Actor/Npc/YJTSneakAI"
L9_1.id = 10070
L9_1.pos = "Q1000Guard10"
L9_1.scene_id = 3
L9_1.room_ID = 0
L9_1.data_index = 0
L10_1 = {}
L10_1.alias = "SneakAI11"
L10_1.script = "Actor/Npc/YJTSneakAI"
L10_1.id = 10071
L10_1.pos = "Q1000Guard11"
L10_1.scene_id = 3
L10_1.room_ID = 0
L10_1.data_index = 0
L11_1 = {}
L11_1.alias = "SneakAI12"
L11_1.script = "Actor/Npc/YJTSneakAI"
L11_1.id = 10072
L11_1.pos = "Q1000Guard12"
L11_1.scene_id = 3
L11_1.room_ID = 0
L11_1.data_index = 0
L12_1 = {}
L12_1.alias = "SneakAI13"
L12_1.script = "Actor/Npc/YJTSneakAI"
L12_1.id = 10073
L12_1.pos = "Q1000Guard13"
L12_1.scene_id = 3
L12_1.room_ID = 0
L12_1.data_index = 0
L13_1 = {}
L13_1.alias = "SneakAI14"
L13_1.script = "Actor/Npc/YJTSneakAI"
L13_1.id = 10074
L13_1.pos = "Q1000Guard14"
L13_1.scene_id = 3
L13_1.room_ID = 0
L13_1.data_index = 0
L14_1 = {}
L14_1.alias = "SneakAI15"
L14_1.script = "Actor/Npc/YJTSneakAI"
L14_1.id = 10075
L14_1.pos = "Q1000Guard15"
L14_1.scene_id = 3
L14_1.room_ID = 0
L14_1.data_index = 0
L15_1 = {}
L15_1.alias = "SneakAI16"
L15_1.script = "Actor/Npc/YJTSneakAI"
L15_1.id = 10076
L15_1.pos = "Q1000Guard16"
L15_1.scene_id = 3
L15_1.room_ID = 0
L15_1.data_index = 0
L16_1 = {}
L16_1.alias = "SneakAI17"
L16_1.script = "Actor/Npc/YJTSneakAI"
L16_1.id = 10077
L16_1.pos = "Q1000Guard17"
L16_1.scene_id = 3
L16_1.room_ID = 0
L16_1.data_index = 0
L17_1 = {}
L17_1.alias = "SneakAI31"
L17_1.script = "Actor/Npc/YJTSneakAI"
L17_1.id = 10078
L17_1.pos = "Q1000Guard31"
L17_1.scene_id = 3
L17_1.room_ID = 0
L17_1.data_index = 0
L18_1 = {}
L18_1.alias = "SneakAI32"
L18_1.script = "Actor/Npc/YJTSneakAI"
L18_1.id = 10079
L18_1.pos = "Q1000Guard32"
L18_1.scene_id = 3
L18_1.room_ID = 0
L18_1.data_index = 0
L19_1 = {}
L19_1.alias = "SneakAI33"
L19_1.script = "Actor/Npc/YJTSneakAI"
L19_1.id = 10080
L19_1.pos = "Q1000Guard33"
L19_1.scene_id = 3
L19_1.room_ID = 0
L19_1.data_index = 0
L20_1 = {}
L20_1.alias = "SneakAI34"
L20_1.script = "Actor/Npc/YJTSneakAI"
L20_1.id = 10081
L20_1.pos = "Q1000Guard34"
L20_1.scene_id = 3
L20_1.room_ID = 0
L20_1.data_index = 0
L21_1 = {}
L21_1.alias = "SneakAI35"
L21_1.script = "Actor/Npc/YJTSneakAI"
L21_1.id = 10082
L21_1.pos = "Q1000Guard35"
L21_1.scene_id = 3
L21_1.room_ID = 0
L21_1.data_index = 0
L22_1 = {}
L22_1.alias = "SneakAI36"
L22_1.script = "Actor/Npc/YJTSneakAI"
L22_1.id = 10083
L22_1.pos = "Q1000Guard36"
L22_1.scene_id = 3
L22_1.room_ID = 0
L22_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L2_1[10] = L12_1
L2_1[11] = L13_1
L2_1[12] = L14_1
L2_1[13] = L15_1
L2_1[14] = L16_1
L2_1[15] = L17_1
L2_1[16] = L18_1
L2_1[17] = L19_1
L2_1[18] = L20_1
L2_1[19] = L21_1
L2_1[20] = L22_1
L1_1.npcs = L2_1
L0_1["100010"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1001Trans"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["100011"] = L1_1
